Mortal Kombat, the movie and its search for the essence of the franchise

We caught up with the film’s director and producers, Simon McQuoid, Todd Garner, and James Wan who discuss the creative process for the next Mortal Kombat movie, which opens on April 16.
Fighting games wouldn’t be what they are today without Mortal Kombat. His first installment marked a milestone in video game history and took fighting one step further. His digitized graphics and irreverent sense of humor gave him a unique identity. In addition, its graphic violence made it necessary to classify games by age. Ed Boon and John Tobias had created a legacy that has lived on to this day. Mortal Kombat full movie Ultimate, awarded as the best fighting game, has made us experience epic combats crowned by very creative Fatalities. The next appointment with our fighters is next April 16, when the Mortal Kombat movie, whose trailer we saw recently, is released. At MeriStation we have accessed the first 13 minutes of the play and a round table with director Simon McQuoid and producer Todd Garner. James Wan, also a producer, was unable to attend the interview, but he has answered our questions by e-mail.

The first scene stars Scorpion and Sub-Zero and recounts the beginning of their rivalry. It is here where we observe that this new film serves to explore the beginnings of the saga. After the trailer and the presentation of some of the characters, doubts arose about who they were going to include and who not. Although they have not been able to answer us with the detailed cast, they have assured us that the objective of this film is to attract fans of the games and the lay public.

Mortal Kombat has a very elaborate universe full of characters, among which they have made a careful selection: “Bi-Han and Hanzo Hashashi are very important, it was the first thing we chose,” explains Todd Garner. “They are part of the core of Mortal Kombat, and sadly, we can’t get everyone into this first movie.” One of the concerns that arose from the public was the presentation of the protagonist Cole Young, an MMA fighter. Seen by some as the stand-in for Johnny Cage, his presence makes sense of the film as a nexus that ties the narrative together: “To create such a conductive thread, we didn’t want to manipulate an original character and we created a fresh new fighter that we can use in favor of history. Johnny Cage deserves his own movie, because he’s wild, funny, and has a lot of personality. We expect a sequel for him ”.

Aware of the charisma that Mortal Kombat fighters have, Todd Garner expresses his ambitions with his universe, of which it is not just a single movie: “Our dream is to sit down and look at the plane with all the characters and see how they fit together. in different movies. Personally I would like to see a 9 hour series with the Shaolin monks and with Jax and Sonya in the Special Forces. I want each character to have their space, their role and their story and go deeper into them. This is our dream and who knows what will happen in the future, but in Mortal Kombat there is a lot of wealth that we would like to take advantage of ”.

Creating a movie based on a video game is quite a challenge that the team has been well aware of. “They are 30 years of games,” Garner emphasizes. ” His goal, he explains, has been to be faithful to the games, to its essence and to what the public of that universe loves. “It has been quite a challenge to translate the story into the footage of a movie, and make sure we have the correct characters and seek affection in the viewer.” The producer also praises the first film of 1995, considers that Paramount did a great and intelligent job in the context of the 90s

James Wan, who declares himself main Liu Kang – and has also played many hours with Black Manta in Injustice 2 – delves into how he chose the moment to create a new Mortal Kombat movie: “It has been 25 years since the first film, and the fans have actively and passively requested a new installment for the big screen. As a fan of games and movies, I also wanted to see another Mortal Kombat movie, so I felt it was time to revisit this IP that has remained relevant in digital entertainment, but not in cinema. From the beginning, the Atomic Monster production team has been enthusiastic about creating a current version with today’s technology, respecting the fantastic tone and extreme violence of the saga, as well as bringing back characters so beloved by fans of the games.